Friday, January 29, 2016

Editorial: The Utility of the Highlander Format





Many gaming groups and online forums consistently complain about the same things: Such and Such army is too strong, this army's codex can't compete with that one, etc. This often gets taken as fact and is simply 'the way things are', but there is a way to mitigate this without too much houseruling or points manipulation. I present to you: the Highlander Format.

 Highlander, if you aren't familiar, is an old movie where 'there can only be one', starring Sean Connery and it's worth a watch if you have never seen it. In wargaming terms, the Highlander Listbuilding strategy is essentially a format where all units in your codex are 0-1 with the exception of troops (though you can apply the format to troops as well - though some armies only have two troop types and things may get dicey that way). Many find it 'more fun' to build lists this way, and you get the opportunity to use a many units that otherwise would rarely see the table. I heard of it originally from The Independent Characters podcast (RIP). There are a number of benefits that I have found Highlander to confer to a game you play with friends, so long as both players use the format. It was originally intended for use in Warhammer 40K, but can be adapted to any other gaming system you like that suffers from army list balance or point cost disparities like Warmachine, Infinity, Kings of War, Warhammer Fantasy, or even Age of Sigmar if your opponents regularly field masses of the same unit type to gain a competitive advantage.


For the entire story: http://www.talkwargaming.com/2016/01/editorial-utility-of-highlander-format.html


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